![2.80 View Layer Compositing with "Indirect Only" & "Holdout" enabled-- bug? - Compositing and Post Processing - Blender Artists Community 2.80 View Layer Compositing with "Indirect Only" & "Holdout" enabled-- bug? - Compositing and Post Processing - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/8/6/5/865b46f1f99b4b2868a9ee9b8ef460b3a29e6a61.jpeg)
2.80 View Layer Compositing with "Indirect Only" & "Holdout" enabled-- bug? - Compositing and Post Processing - Blender Artists Community
![hy i used a holdout shader to make parts of this bot "invisible". my problem is that i would like to see the rest of this bot form the direction of the hy i used a holdout shader to make parts of this bot "invisible". my problem is that i would like to see the rest of this bot form the direction of the](https://preview.redd.it/emshmwfmqn351.jpg?auto=webp&s=49643501403d065ca0133e7b11d6245bed693e72)
hy i used a holdout shader to make parts of this bot "invisible". my problem is that i would like to see the rest of this bot form the direction of the
![rendering - In Blender 2.8, can a object be both masked (Holdout) and Exclude for a given View Layer? - Blender Stack Exchange rendering - In Blender 2.8, can a object be both masked (Holdout) and Exclude for a given View Layer? - Blender Stack Exchange](https://i.stack.imgur.com/qTvUc.png)
rendering - In Blender 2.8, can a object be both masked (Holdout) and Exclude for a given View Layer? - Blender Stack Exchange
The difference between the holdout and transparency shader. I created a list containing 70+ sites with free resources for 3D artists. You can download... | By Blender Daily | Facebook
![Holdout shader mixed with other shader looks great in Viewport not in Rnder!? - Lighting and Rendering - Blender Artists Community Holdout shader mixed with other shader looks great in Viewport not in Rnder!? - Lighting and Rendering - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/e/a/c/eacc7c4b4d5812d7452b3475359f2a5275c30213.jpg)
Holdout shader mixed with other shader looks great in Viewport not in Rnder!? - Lighting and Rendering - Blender Artists Community
![Holdout material should only act on its collection- thus masking ability without nodes. — Right-Click Select Holdout material should only act on its collection- thus masking ability without nodes. — Right-Click Select](https://d3a2gvihmbqfjo.cloudfront.net/8d/8de8be531b394a0682341e0d4165c709/8de8be531b394a0682341e0d4165c709.jpg)